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Trading Update ¦p¤U¡G
Winking Studios Limited (AIM / SGX: WKS) (¡§Winking Studios¡¨ or the
¡§Company¡¨ and together with its subsidiaries, the ¡§Group¡¨), one
of the leading global AAA game art outsourcing studios and an established
game development company, announces a trading update for the six-month
period ended 30 June 2026 (¡§1H2026¡¨ or the ¡§Period¡¨), ahead of the
release of its 1H2026 results.

Based on a preliminary review of the Group¡¦s unaudited financial
statements for 1H2026, Winking Studios expects to report an increase in
revenue of at least 20% compared with 1H2025 revenue of US$19.4 million.

Revenue growth was driven principally by sustained demand for the
Group¡¦s art outsourcing services. This was supported by the continued
scaling of Vertic Studios, the high-end AAA art production studio
established by the Group in July 2025, together with a full six-month
contribution from Shanghai Mineloader Digital Technology Co., Ltd,
acquired in April 2025.

The industry continues to consolidate around large-scale, integrated
outsourcing partners, as game developers and publishers increasingly
favour partners offering high-quality end-to-end external production
capabilities across geographies. Against this backdrop, the Group
accelerated investment during the Period in talent, technology and
business development in support of two strategic growth initiatives,
detailed below.
Reflecting the impact of the additional upfront costs associated with
this investment, the Group¡¦s Adjusted EBITDA for 1H2026 is expected
to range between US$1.0 million and US$1.3 million (1H2025: US$2.4
million).

The first initiative centres on North America-based Studios Ampera
Inc. (¡§Ampera¡¨), acquired in April 2026 to establish the Group¡¦s
full-game development and game art capabilities in Western markets.
During the Period, the Group increased its investment in Ampera¡¦s
team, capabilities and market presence, committing approximately
US$0.4 million.

The Board believes Ampera presents the Group with a significant
opportunity to expand its presence in Western markets and secure
broader game development engagements. Contracts for full-game
development and game art outsourcing in these markets are typically
larger, longer-term and higher margin than the Group¡¦s traditional
art outsourcing work.

The Board is encouraged by Ampera¡¦s growing pipeline of such
opportunities, and while these contracts are typically subject to
longer sales cycles and therefore harder to forecast, the Board is
confident that the increased investment in Ampera will strengthen
its capabilities and thus enhance its ability to convert this
pipeline into new business over time.

The second initiative is within the Group¡¦s game development
business, where the recent advancement of commercially viable AI
coding tools has created an opportunity to proactively build
capability ahead of client demand with significantly lower
investment and manpower than traditional, non-AI development would
require.

Leveraging customer feedback and ongoing collaborations, the Group
is embedding these tools into its development processes, creating
AI-enabled workflows and building case studies to demonstrate its
capabilities.
In 1H2026, the Group diverted internal development resources with
an estimated value of approximately US$0.9 million to this work,
which the Board believes will position the Group to compete
effectively for emerging AI-enabled game development opportunities.

Game art production remains highly dependent on human creativity,
artistic judgement and quality control, areas in which Winking
continues to excel.

To watch a video of Executive Director and Chief Executive Officer
(Founder) Johnny Jan and Chief Revenue Officer Claude Bordeleau
sharing their perspectives on the evolving market backdrop and the
growing role of AI in game development, click https://investor.
winkingworks.com/frontend/@web/video/wikingvideo.MP4.

The Group expects revenue in 2H2026 to exceed that reported for
1H2026. Investment in Ampera and AI capabilities in game
development will continue during the 2H2026, with operating costs
expected to increase accordingly.
Taken together, these investments are expected to strengthen the
Group's global presence and enhance its service capabilities,
positioning the Group to capture new growth opportunities, expand
its customer base, and drive revenue growth and margin expansion
over the longer term.

Further details of the Group¡¦s financial performance and
strategic progress will be set out in the Company¡¦s unaudited
financial statements for 1H2026, which are expected to be
announced on 14 August 2026.

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